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Re: [MPlayer-users] Re: [-] Re: Crop before deinterlacing OK?


To: "MPlayer usage questions, feature requests, bug reports" <mplayer-users@xxxxxxxxxxxx>
Subject: Re: [MPlayer-users] Re: [-] Re: Crop before deinterlacing OK?
From: Rich Felker <dalias@xxxxxxxxxx>
Date: Sun, 24 Jul 2005 18:48:40 -0400
Delivered-to: itdp@localhost
Delivered-to: mplayer-users@mplayerhq.hu
In-reply-to: <200507241931.13217.mwieser@gmx.de>
References: <200507061108.18714.mwieser@gmx.de><200507231812.55263.mwieser@gmx.de><20050723194010.0b2e7fc7.rcooley@spamcop.net><200507241931.13217.mwieser@gmx.de>
User-agent: Mutt/1.3.25i

On Sun, Jul 24, 2005 at 07:31:13PM +0200, Matthias Wieser wrote:
> Am Sonntag, 24. Juli 2005 04:40 schrieb RC:
> > On Sat, 23 Jul 2005 18:12:54 +0200
> >
> > Matthias Wieser <mwieser@xxxxxx> wrote:
> > > Maybe I am the only one who does not like pp=lb
> > > because of this effect:
> >
> > No, you're definately in the majority.  I seem to be almost the only
> > person around here using pp=lb.
> 
> Have you ever tried pp=l5? It seems to be a variant of pp=lb which 
> produces slightly more sharpness. I think it should not have any 
> disadvantages.

It has all the same disadvantages as lb, plus the disadvantages of a
sharpener (hurting compressibility and not improving quality). It's
exactly the same thing as running pp=lb followed by a simple -1,4,-1
sharpening filter.

> > The ghosting looks dramatic in still images, but it doesn't bother me
> > much at 30fps (except VERY fast scrolling text, which is rare).
> 
> With TFTs it is getting even worse because pp=lb lowers the contrast at 
> the edges of moving objects which rises the response time of TFTs.

I don't think this has anything to do with it..

Rich

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